Huldra
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The huldra nomad crouched down in the grand oak tree at the edge of a small forest. He watched the procession of faerie creatures pass on the dirt road through drought-ridden fields of purple grain.
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All journeys begin and end at a crossroad. The Plough and Thistle Inn was built at the main crossroad of Grassmarket and was the only lodging in the entire country of Aberdour that could accommodate all the races of Gryphendale no matter the size.
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Mudwort was not your average Ogre brute; he was a captain in Maldamien’s vast army. The dull-witted Ogres were almost never officers. That honor was typically saved for the more intelligent races such as Huldra or human nomads.
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“If there is a door it must have led to something,” thought the young woman as she examined the solitary structure in a small opening of the forest.